I've thought for some time about what an AR comic would look like. The challenge being how do you incorporate motion that doesn't busy or overwhelm the page.
It was when readying some old Hanna Barbara comics that it occurred to me the simple animation of classic cartoons would be perfect. 
Using the classic cartoons as reference I spent a weekend applying lessons learned from my PAX AR pass as well as the experience gained at Virtual Immersive to adapt the opening page of this Flintstones comic in Spark AR.

Unlike the PAX pass this one was well optimized that It could have easily been released, but without the page as tracker there was little reasons to. 
I hope to apply what I learned here to my own comic works in the near future.
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